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You even get all of your missions from Joe Cabot! There’s no doubt that the folks at Big Star spent a lot of time rewatching this movie to get the feel of the game just right. Pink, for example, can sneakily unlock doors and vaults, while Mr. Their banter feels true to the film, and so do their playstyles. Pink is especially questionable when you’re expecting someone that looks in the ballpark of Steve Buscemi – but they certainly act like them, and that’s ultimately more important. It’s kind of unfortunate that the characters in the game don’t look anywhere close to their movie counterparts – the redesign to Mr. Reservoir Dogs: Bloody Days is quite good. My time with the team at this year’s GDC revealed huge fans of Tarantino’s movie and the passion and fervor with which they’ve designed this love letter to the crime thriller.
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Leave it to an indie team to figure out how to do something interesting with a failed concept, and actually Big Star Games finds itself in a pretty unique position – a relatively unknown indie developer working on a licensed game. It’s just violence because that’s what the kids want these days. Blonde dancing to the sounds of his victim’s shrieks. Certainly you could say that the film’s style and earnest character work was nowhere to be found in the 2006 game, an attempt to cash in on a brainless, shockingly violent video game. My immediate thought is “cash grab.” And it doesn’t help that Reservoir Dogs already has a bit of video game baggage, thanks to the very mediocre 2006 third-person shooter of the same name – which has pretty much deterred any other developers from taking a stab at another one of Quentin Tarantino’s movies (and we’re probably better off).īig Star Games, a small indie developer based in Barcelona, makes the case that perhaps the problem with licensed games is that you can’t simply take a great movie and plug it into an established genre – that perhaps in the process of adapting a powerful, violent, flashback-laden narrative like Reservoir Dogs into a straightforward shooter something is inevitably lost. As hard as I try to be objective about games I’ve never played before, it’s hard not to roll my eyes when a project like Reservoir Dogs: Bloody Days comes along.